1. Low & High Poly models & texturing creation for Games and self-playing videos.
2. Hyper Realistic & Toony style Human & Quadrupled models and Texturing creation
3. Blend shapes creation
4. Basic knowledge on Aftereffects
5. Assets and Models Integration in Unity 3D/Unreal/Cry engine
Softwares tobe known - Autodesk Maya, Unity 3D, 3D Max, Z brush /Mud box, Photoshop, Aftereffects