1. Production Knowledge in Maya Particles, Fluids, XGen, Hair, Fur and Cloth Simulation.
2. Knowledge in Unity 3D Particles
3. Knowledge in Exporting methods (FBX, Alembic etc.,) in Game Engine
4. Maya Rendering and compositing knowledge
5. Basic knowledge on Aftereffects
Softwares known - Autodesk Maya, 3D Max, Unity 3D, Real flow, Aftereffects, any other Visual effects supporting plug-ins/packages